

There are different world map types that the player can choose, altering the number of hostile lifeforms, empty colonies, harsh environments, and abandoned technology, which can drastically alter the rate a faction can grow. The map is broken up into different sectors and it's up to the player to claim as many as possible in order to build cities and colonies of their own. The gameplay of Age of Wonders: Planetfall takes place on abandoned worlds that were once part of the Star Union and that the current factions are trying to claim as their own. The six factions aren't the only power in the galaxy, as there are NPC races that can act as quest-givers for the player, while many worlds also contain hostile wildlife that needs to be avoided or overcome in battle in order to control the map.


The six playable factions in the game are the Amazons (an all-female faction that can control wildlife and the wilderness), the Assembly (a Borg-like species with a knack for technology and who can use the corpses of their enemies to their advantage), the Dvar (space dwarves who unleash powerful vehicles at the enemy and can reshape the land itself), the Kir'Ko (a swarm of intelligent insects that overwhelm the enemy in melee combat with superior numbers), the Syndicate (a faction of noble slavers who are skilled in diplomacy and subterfuge), and the Vanguard (the remnants of the Star Union who have awoken from cryosleep and are the all-around faction that can perform well in different areas). The Star Union might be gone, but six factions have been left in its wake that are trying to claim the worlds of the fallen empire for themselves. Related: Age of Wonders: Planetfall's Sector System Is Great For 4X Strategy Games
